GuitarMikeB wrote:Ted - I know you're convinced about this, but you seem to think that those of us who question VR don't know what we're talking about.
1) How are you a 'participant'? You are participating no more than a gamer is.
Are you asking about me personally? I'm a participant because I'm co-producing with one of the world's leading VR Producers. Together we are already screening our films in major cities and licensed in S Korea (where the leader in VR capable mobile phones, Samsung, is manufactured and where the fastest internet in the world is). I've seen thousands of people react to VR for the first time, and I keep up with what is being produced worldwide. I'm the project manager of our program so I also keep up with what Wall Street Journal and Forbes are saying about how VR is about to change the business world.
Or are you talking about the person in the Matrix? They are participating in something very real, very literally (unless you're talking about a game)
2) Sure the band gets feedback from the actual live audience that is there, but not from the host of VRers sitting in their living rooms. If the VRers ha da camera, you could put hta tpicture on a =screen for the band to see, but it's not the same as a live audience.
This seems like a silly argument? I regularly play for small crowds between 30 and 300 people where a VR camera can be set up, which could expand my audience up to 7 billion people in the same room if the whole world wants to watch. If I chose to play an empty room with a billion people watching, it's still my choice.
3) Yeah, the VRer can look around and see/hear the live audience - but he can't share a smile, shout out 'Free Bird' (well, he could, but no one else would hear him), he can't hit on the cute girl dancing near him, can't walk to the bathroom and share a j with the stoners...
In the beginning, yes, this is true. But again the lack of imagination is hindering you from seeing that this is only going to exponentially improve into something even farther than the scenario you painted.
Oh sure, in a few years we might 'visit the matrix' on a regular basis - the same way we look stuff up and communicate on the net these days, instead of an LCD screen, we've got a VR headset on.
No, it's much much much more than that.
How was your life influenced by the invention of radio or television? This new platform is that times 50 on steroids.
You simply can't see it.....yet....but you will
Would you "go to a restaurant" with VR? Sit down at a table, order your food to be delivered to your living room and pretend to be eating at the restaurant? If so, why?
that's just silly. Can you taste anything on the food network? Yet how many people are watching it?
However, meals are a social gathering that could work in VR, because you could virtually sit down with your family no matter where they (or you) are located and eat whatever food you have in front of you.
Would you use VR to jam/play with other musicians around the world?
YES! you are starting to approach reality now.
If so, do you use the online jamming aps now? From what I've seen, the latency makes it "unreal" - you're playing along with something that happened seconds ago, then someone else is playing along with what you played seconds later, etc.
I don't use online jamming apps because I don't know the very limited amount of people using them. However, VR will be ubiquitous (everyone everywhere) so I'll be able to jam with my friends in Germany, Poland, and Israel at the same time whenever I want. We could record an album that way pretty easy, actually.
I don't deny that for some people, living this 'VR world' would be fine for them. They could sit around their dirty apartment in worn underwear and experience the thrill of "being there". There have been many books and a few movies about this same thing and it paints a pretty bleak desolate life to me.
Again proving you have no idea what I'm talking about, and are unable to look into the future any further than the view from your own couch.
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