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uFXloops 1.21 for Android Effects and Automation Release

PostPosted: Sat Jan 17, 2015 7:52 am
by EdZig
Hi,
I'm musician for more than 20 years now and developed the App uFXloops for Android, which is a complete DAW concentrating on a sample based music production chain.
I have a Roland TD20, a VT-3 and a mobile device and some VSTs on the PC, everything else I get from uFXloops Music Studio for Android.
So now I am urgently searching for musicians to see this as a chance for their own production. uFXloops has their own platform to promote music production and currently a reach of 70.000 musicians worldwide. - And it is free!

To hear some results made with uFXloops, you can see here:
https://soundcloud.com/ufxloops/sets/crossover
The first one is based on the new 1.21 effects and automation release of uFXloops.

You get uFXloops on Google Play:
https://play.google.com/store/apps/deta ... a.ufxloops

Re: uFXloops 1.21 for Android Effects and Automation Release

PostPosted: Sat Jan 17, 2015 3:54 pm
by Badstrat
What is the maximum recording bit rate for an Android based system will it handle 24/96 or 24/192?

Re: uFXloops 1.21 for Android Effects and Automation Release

PostPosted: Fri Jan 23, 2015 1:17 pm
by EdZig
Hi Badstrat,
I can tell you for uFXloops it's 16bit, 44,1Khz stereo raw (wav), converted to ogg at quality level 7.
It's still running on a mobile device, so it does not make too much sense to go higher than that. The sample sources would be too big otherwise, in fact some samples (guitar for example, or some drums) do very well at 22Khz, 16bit.
For a perfectly mastered Mix you would anyhow go to a professional recording studio.. I am already too old to hear the difference :-)
Cheers

Re: uFXloops 1.21 for Android Effects and Automation Release

PostPosted: Wed Feb 25, 2015 4:03 am
by EdZig
The new operations manual for uFXloops is also out now:

https://www.ufxloops.com/manuals/uFXloops_manual.pdf

Maybe you first want to have a look there (41 pages), how uFXloops works.